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Saturday, February 26, 2011

Progress Report - Stasis HUD V1.5

Progress Report - Stasis HUD V1.5

I wanted to take a quick moment and let everyone know how the development of the new Stasis HUD features are proceeding. Most of the features that were planned are in there final stages of testing and will be introduced to all user's once the update is complete. There are a few features that we are still the development and design phase and while we are hoping will be comepleted in time, may or may not be included in Version 1.5 and will be introduced shortly thereafter.

  • Stasis HUD Dance Menu: We are very excited to let everyone know that we have completed the implementation of one of the most exciting features of Version 1.5 into the Stasis HUD. The Stasis HUD Dance Menu will combine some of the most powerful and exciting features of the more popular Dance Huddles/Chimeras and combine them into the feature rich Stasis HUD interface. Some of the options of the Stasis HUD Dance Menu Include:
    • Customizable Dance sets that will allow users to load specific sets of dances and animations. An example would be configuring Dance Sets to match certain dances style , ie: Club, Ballroom, Rave ect. User's will then be able to load that specific dance set and use only those animations that match your choice or style preference.
    • Invite others to dance with you individually or Invite up to 20 surrounding avatars to dance with you
    • Remove avatar's dancing with you individually or everyone at once
    • Unlimited Dance and animation support to allow for a great amount of customization to your dance sets.
    • Customize your dancing with configurable Sequential, Random and Time Settings.                      
  • Stasis Main Menu Optimizations: The new menu has been completed and will allow for better expansion due to new features and options that will be introduced in future updates. As well we have re-written many scripts within the HUD which has allowed us to remove 11 communication scripts from the Stasis HUD. All operations remain the same and the changes not only help us to improve the total memory usage of the HUD but assists in decreasing the already minimal impact the HUD has on the Simulator.
  • Quick Access Tab: We are in the last stage of development for a new feature that we are calling the "Quick Access Tab". This button will take the place of the Stasis AO button that is now currently displayed under the Main display of the Stasis HUD. This feature will allow the user to decide which Quick Access Tab they want displayed at any given time. Some of the options will include displaying the Stasis AO, Dance Menu, Pose Anywhere or Landmark buttons. User's can change which button is displayed as often as they wish to allow quicker access to current features and provide those that do not use the Stasis AO the added ability to customize there Quick Access Tab.
Keep in mind these are just a few of the new features and improvements coming in Version 1.5. Once we have completed the final stage of testing for this next update we will begin making arrangements to roll out the update and make it live for all users. I'll keep everyone posted on the progress as always and will post a final list of the new features and improvements once final testing has been completed and any last minute changes made.

Xeph Brunsen
Stasis HUD Developer

Tuesday, February 8, 2011

What's In The Works For Stasis HUD v1.5 ???

Now that Version 1.4 has been released and has received many welcome compliments we are now transitioning into development for the next update. We are considering this next update to be quite major as it will include a complete re-work of some of the Stasis HUD's Framework.

Version 1.5 Preliminary Update Notes:

- Menu System Overhauled To Allow Continuous Support Of New Features

- New "Gadgets" Menu Option which will provide users with multiple tools and gadgets for your use
   -- Some Of The Gadgets Included Will Be The Following " Sky Writer , Stasis Spanker , Vehicles "

- Multiple Language Support Fully Integrated

- Stasis HUD Dance Huddle Feature Preliminary Integration

- Host / Hostess Features Developed and Integrated

- Avatar Tracker Feature Integrated
  -- This feature will allow users to list Avatar Names in a note card and will notify them when they come    online or go offline. It's main use to monitoring of specific avatars that are not on the user's friends list.


The list above is considered preliminary as some options may either be added or removed depending on the specific scenario regarding it. Ie whether or not it is considered ready for release or still needs additional testing. As well , How we do not have a release date set as of yet for this update we will give you that information as soon as possible.

Sunday, February 6, 2011

Stasis HUD In The News !!!!!!!!!!!!!!!!!!

The Stasis HUD has surely been making its way around the Grid since release. We now have well over 100 Active user's and have received so very many positive compliments about how it is helping everyone.

Below are some of the posting that have been shown to me made by some of the most popular Blogs in Second Life and One of SL's Top Lifestyle Magazines.

Shop*Gasm

http://shopgasm.blogspot.com/2011/01/totally-win.html

So Hawt SL

http://sohawtsl.wordpress.com/2011/01/13/classy-sexy

Icon LifeStyle Magazine

Below is the SLURL location where you can pick up a copy and check out the "The List" Section about todays Must have Gadgets where they list Stasis HUD.

http://slurl.com/secondlife/ICON%20Lifestyle/132/245/21

Sunday, January 30, 2011

Stasis HUD v1.4 Is Live - All Current Stasis HUD v1.3 Owners Will Be Sent The Update

Version 1.4 Update - 1/30/2011

Version 1.4 includes the following additions and changes:

The following changes and/or features have been added:
1. Users will now have the ability to Toggle Avatar Chat Range Alerts On or Off (Options Menu)

2. Users will now have the ability to Toggle Automatic Grid Status Updates On or Off (Options Menu)

3. 4 New Animation Sequences have been added each with 2 additional colors to choose from. There are now 50 Possible Animation , Color combinations you can use to customize your HUD (Options Menu > Customize)

4. A compact version of the Stasis HUD has been completed and included with this update. There are only a few minor differences in how the HUD itself operates. The Compact version does not display any customizable animations however , retains 100% the functionality of the Full Size HUD @ 1/2 the size.

5. Multiple Scripts have been re-optimized and combined to allow for future enhancements of the Stasis HUD.

6. The Item Rez Feature and Menu have been Upgraded to allow easier installation of Objects. To Install your objects you wish to rez from the HUD simply choose the install option and follow the commands from the installer or rez the HUD on the ground and manually add your objects to its contents.

Thursday, January 13, 2011

What's Coming In Version 1.4 ???

Ok, I have to admit I'm a bit of an information hound and love knowing whats happening and when as I'm sure many of you do as well.

With the Stasis HUD Officially released and starting to make waves through the grid, It's time for us to begin focusing on new and exciting features for it as well as updating and improving existing ones to fit the need of it's users. Below is a sneak peak on what to expect with the next update as well as some possibilities for some Top Secret New Features In Development :)

Stasis HUD - Version 1.4 - Coming February 2011

Grid Status - Users will now have the option to turn automatic updates to chat ON or OFF.

Stasis HUD will now have a compact version included in the box purchaser's receive. ( Existing owner's will have an update sent to them that includes the compact version as well ).

New customization options to include additional colors and multiple animation sequences for the main display.

Features In Development: 

( These features are in development and will be apllied in future updates when they have been completed ).

Stasis Radio - Users can control Audio for there land directly from the Stasis HUD.

DJ Panel - DJ's will be able to configure a simple note card to have the HUD automatically display stream information when the stream is live ( Listener count , Current song title , Stream Status , ect ).

Host Panel - Host's of events will be able to greet , invite members to groups and much more.


Stasis Dance Huddle Panel - User's will be able to add and configure there HUD to act as a dance huddle with options to invite others to join , Automatically change animations and so much more.

As always please feel free to add your comments and bookmark the Stasis HUD update blog to keep up with future developments and updates.

Xeph Brunsen
Stasis HUD Developer

Wednesday, January 12, 2011

Stasis Has Begun To Transform The Grid !!!

The opening response to the Stasis HUD has been wonderful and we are extremely pleased at the responses we are receiving.

As our promise to be a developer by the people and for the people we are hard at work already on developing the ability to minimize the HUD to a smaller more compact footprint. We understand that many of our followers both owners and prospective owners are looking forward to this.

I should have a basic framework of how to proceed within just a few days so that we can help continue to develop and enrich the Stasis HUD with the features YOU want the most.

I will post again with the plans and / or expected release date. As well please feel free to post your comments on how you would like to see the compact version look.

Xeph Brunsen
Stasis HUD Developer

Stasis HUD Officially RELEASED !!!!!!!!

You may find yourself curious as to what exactly Stasis HUD is and how it may benefit you. Well, Hopefully by reading onward you will learn how it can help to streamline your everyday tasks within Second Life and how it can help increase your productivity.

Stasis HUD was created to help streamline the most commonly used features of some of today's most popular used HUD's and combine them into one easy to use interface.
It was during this process that we realized how much many of us rely on our HUD's during our everyday task's within Second Life. With that experience we combined some of the most powerful tools at our disposal into one easy to use interface and Stasis HUD was created.

Stasis HUD Combines the following Features and Tools Into One Streamlined And Animated HUD for your use.

Lag Meter
AV Range Notification
AV Range ID
Landmarks
TP History
Grid Status
Stasis Animation Override Engine
Local Time Display
Directional Compass
Flight Assist
Color Customization
SL To Email System
Land Info (Sim And Parcel)
Av Info (Display's UUID, Age , And Profile Link)
SLURL Generator
Item Rezzer
Stop Animation
Sleep & Normal Modes ( To Bypass removing HUD In Laggy Areas )
Stasis Update Blog
Complete User Manual & Access To Customer Support Group
Low Lag Operation - Through testing we found any lag generated to be minimal and unable to impact server performance.

Free Lifetime Updates and Much Much More

Although The Stasis HUD Is larger in comparison to some other commonly used HUD's we are certain that once you experience its range of features and ease of operation you will find it to be one of the most powerful and streamlined HUD's in SL to date.

We invite all of our Stasis HUD Owners to view and comment on the Stasis HUD Update Blog. Here we will discuss future enhancements a s well as keep everyone posted on future updates. Your communication and suggestions mean the world to us and help develop Stasis HUD into a feature rich and Easy to use HUD.

Xeph Brunsen
Stasis HUD Developer